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DAVID KNIJNIK
Skyratz

A Multiplayer flight combat game for Windows and MacOs.
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Worked with C# using Unity Engine.
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Implemented movement for flying NPCs.
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Build generation for PC and IOS.
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Interacted with Unity systems, like UI, Analytics and the Profiler systems.
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Integrating libraries to implement the Artificial Intelligence to control flying characters.
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Use of Photon API for multiplayer.

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